Find Your Tutorial Based on What You Observe
My characters are stiff, or I don't know how to draw them other than from the front
The block is structural: you draw outlines instead of building volumes. Priority reading: how to draw a manga body that stands up from all angles.
I draw correct faces, but I get stuck when it comes to a full character
This is the most common case, and the answer lies in proportions counted in head heights and the silhouette test: how to draw a full manga character.
My hairstyles look like helmets
The hair has been placed on the contour of the face instead of being built on a skull: how to draw manga hair.
I hide all my characters' hands
A very recognizable symptom, and the quickest to fix: how to draw a manga hand.
My color illustrations are dull
It's almost never the materials, it's the layer order and the choice of shadow tones: manga color drawing, the 4-layer method.
I know how to draw, but I can't finish a story
The block is no longer graphic, it is organizational: how to draw a manga, the 7 steps and the time each takes.
The Order in Which to Work on Them
If you are truly a beginner and lack everything at once, do not tackle these subjects in any order. There is an order that avoids repeating the same mistakes.
- The body in volumes. This is the foundation upon which everything is built. A beautiful face on a fake body remains a failed drawing, the opposite is much less true.
- The complete character and their silhouette. Once the structure is acquired, we focus on making the character identifiable.
- Hair. This is the strongest identity marker, and the most unstable from one chapter to another.
- Hands. We save them for this moment because they already require understanding volume.
- Color. Useful for illustrations and covers, but useless as long as the line work is not clean.
- The complete page. When the graphic part no longer blocks you, the real subject becomes the paneling and work regularity.
A remark that applies to all these subjects: a tutorial read is worthless until it has been redone at least ten times. Progress in drawing does not come from the quantity of information, it comes from the repetition of a gesture until it becomes automatic.
A 4-Week Program, 30 Minutes a Day
If you want a framework rather than a list, here is a realistic month of work for someone who has half an hour daily.
Week 1: Structure
Each day, twenty thirty-second quick sketches from photos of people in motion, then two full body constructions in volumes. No details, no faces. The goal is the line of action and the tilt of the shoulders and hips.
Week 2: Character Identity
Create three characters respecting head proportions, then put them through the black silhouette test. If they look alike, modify their stature and hair mass until they are distinguishable in silhouette.
Week 3: Blocking Points
Five hands per day based on your own hand, and ten hairstyles placed on the same head template. Three minutes per drawing, no more: the goal is the number of attempts, not the quality of each.
Week 4: A Full Page
A single manga page, from thumbnailing to inking, with four to six panels and two characters. It is by going through the entire process once that you will see what really slows you down, and it is this page that will decide your program for the following month.
At the end of the month, revisit the list of symptoms from the beginning of this page. It will no longer point you to the same tutorial, and that is exactly the sign that you have progressed.
Conclusion
A good manga drawing tutorial isn't the most comprehensive, it's the one that addresses the problem you have today. Start with the symptom, work on one subject at a time, repeat the gesture rather than accumulating readings, and finish the month with a full page, even if imperfect. This page will teach you more about your real shortcomings than ten more tutorials.